Tomas & Timon 🦊😺
Short animated stories with two characters.
Moments, expressions, and ideas told in a few seconds.
If you enjoy the animations, you can help me keep making them.
Supporter 💜
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- 📝 Monthly posts about animation process
- 🦊 Help me animate full-time
Stylized Fur
The stylized fur shader I use in my animations. You may have seen it on my characters in my videos.
Key Features
- Procedural Shader: The shader itself is fully procedural. Just plug in your own texture, a solid color, or any procedural setup into the Color input and you are ready to go.
- Universal Rendering: Works in both Eevee and Cycles render engines.
What's Included?
You will receive a .zip archive with two files:
-
StylizedFur.blend - The source file featuring Tomas's rigged tail so you can study the setup in context. It includes:
- "BlendNormals" node group (Geometry Nodes)
- "StylizedFur" material node group
- Optional Kuwahara compositing node tree for an "oil painting" look
-
ReadMe.txt - Step-by-step instructions on how to append and apply this shader to your own characters, along with a brief explanation of how the setup works.
System Requirements
- Software: Blender 5.1 (Recommended) or higher.
- Hardware: "Will my PC run this?" If your computer meets the Official Blender System Requirements, you are good to go! (Tip: Fur can be heavy on older systems. The ReadMe includes optimization tips, such as hiding the fur in the viewport while working.)
Important Note for Cycles Users:
Light Tree MUST be disabled in your Render Properties. If Light Tree is enabled, the custom lighting calculations for this shader will not display correctly.
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